<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5133503340229225906</id><updated>2011-04-22T00:58:52.899-04:00</updated><category term='Moving'/><category term='Only Storylines'/><category term='Arcade'/><category term='welcome'/><category term='Defense'/><category term='Fighting'/><category term='RPG'/><category term='Educational'/><category term='Links'/><category term='Only Gameplay'/><category term='Uncategorized'/><category term='about'/><category term='Strategy'/><category term='Puzzle'/><category term='ideas'/><category term='Action'/><title type='text'>Game Ideas Lab</title><subtitle type='html'>Game ideas for those uninspired game developers</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>17</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-7812005572268620439</id><published>2008-04-03T19:42:00.002-04:00</published><updated>2008-04-03T19:43:24.405-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Moving'/><title type='text'>Game Ideas Lab  Moved</title><content type='html'>I know this is late, but the Game Ideas Lab has been moved to &lt;a href="http://mrsunstudios.com/game-ideas-lab/"&gt;http://www.mrsunstudios.com/game-ideas-lab/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thank you for understanding&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-7812005572268620439?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/7812005572268620439/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=7812005572268620439' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/7812005572268620439'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/7812005572268620439'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/04/game-ideas-lab-moved.html' title='Game Ideas Lab  Moved'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-1782295542138809849</id><published>2008-02-06T19:34:00.000-05:00</published><updated>2008-02-06T19:40:03.931-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Uncategorized'/><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><title type='text'>Game Idea #13 - Sabotage</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;STORYLINE&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;ul&gt;&lt;li&gt;We've all heard of and played those defense games&lt;/li&gt;&lt;li&gt;But, what happens when you no longer want to defend the castle?&lt;/li&gt;&lt;li&gt;You are a poor peasant man, sick of building up your castle just to have it destroyed&lt;/li&gt;&lt;li&gt;It is time for sabotage&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:130%;"&gt;GAMEPLAY&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;ul&gt;&lt;li&gt;You must lay mines/bombs/other weapons&lt;/li&gt;&lt;li&gt;You can't do this without materials however&lt;/li&gt;&lt;li&gt;There are two parts of the game&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Scavenging for resources&lt;/li&gt;&lt;li&gt;Setting up traps/killing builders/other sabotage&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Scavenging for resources could comprise of the following:&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Stealing&lt;/li&gt;&lt;li&gt;Looking throughout nature&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-1782295542138809849?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/1782295542138809849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=1782295542138809849' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/1782295542138809849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/1782295542138809849'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/02/game-idea-13-sabotage.html' title='Game Idea #13 - Sabotage'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-2149406657432101556</id><published>2008-02-04T18:18:00.000-05:00</published><updated>2008-02-04T18:21:03.305-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Only Storylines'/><title type='text'>Game Idea #12 - After Domination</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-family: arial;font-size:130%;" &gt;&lt;span style="font-weight: bold;"&gt;STORYLINE&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul style="text-align: left;"&gt;&lt;li&gt;Everyone knows that the villains of a story or movie always want to dominate the world&lt;/li&gt;&lt;li&gt;But, what happens if they accomplish that task?&lt;/li&gt;&lt;li&gt;Perhaps World Domination ain't as  great as it looked like&lt;/li&gt;&lt;li&gt;It is your job to rule the world you have just dominated&lt;/li&gt;&lt;li&gt;You're in for one hell of a time&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-2149406657432101556?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/2149406657432101556/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=2149406657432101556' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/2149406657432101556'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/2149406657432101556'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/02/game-idea-12-after-domination.html' title='Game Idea #12 - After Domination'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-182747482432434035</id><published>2008-02-03T09:33:00.000-05:00</published><updated>2008-02-03T09:46:05.682-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Educational'/><category scheme='http://www.blogger.com/atom/ns#' term='Only Gameplay'/><title type='text'>Game Idea #11 - Keyboard Master</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-family: arial;"&gt;GAMEPLAY&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;ul&gt;&lt;li&gt;This is really guitar hero with letter keys&lt;/li&gt;&lt;li&gt;The letters will be flying across or down the screen&lt;/li&gt;&lt;li&gt;If the letter is in contact with a certain point, then the player must press the certain key&lt;/li&gt;&lt;li&gt;The player can choose his/her skill level&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Basic: A S D F&lt;/li&gt;&lt;li&gt;Easy: A S D F G H J K L&lt;/li&gt;&lt;li&gt;Medium: A S D F G H J K L Z X C V&lt;/li&gt;&lt;li&gt;Hard: A S D F G H J K L Z X C V B N M&lt;/li&gt;&lt;li&gt;Impossible: Every single letter on the keyboard&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;This is really an educational game, for students to develop their typing skills&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-182747482432434035?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/182747482432434035/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=182747482432434035' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/182747482432434035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/182747482432434035'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/02/game-idea-11-keyboard-master.html' title='Game Idea #11 - Keyboard Master'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-37578691913244623</id><published>2008-02-02T08:18:00.000-05:00</published><updated>2008-02-02T08:19:29.884-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Game Idea #10 - Innocent Cheater</title><content type='html'>&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;You are an A+ student, and are loved by all of the teachers&lt;/li&gt;&lt;li&gt;Suddenly, your parents decide that your school is too easy, and decide to send you to the toughest school in the country&lt;/li&gt;&lt;li&gt;You try your best to do good, but all you do is fail&lt;/li&gt;&lt;li&gt;Now, your only choice is to cheat&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;GAMEPLAY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;Your eyesight follows the cursor&lt;/li&gt;&lt;li&gt;You are surrounded by students that could be potentially cheated off of&lt;/li&gt;&lt;li&gt;There is a teacher at the front desk, watching everything&lt;/li&gt;&lt;li&gt;Your job is to create distractions, or take a quick glance and another's test&lt;/li&gt;&lt;li&gt;But, you must copy from the paper of a smart person&lt;/li&gt;&lt;li&gt;Your test is multiple choice and you have to click the right answer&lt;/li&gt;&lt;li&gt;The answers are all on the students test, you have to take them&lt;/li&gt;&lt;li&gt;Money is given to you for good test grades by parents, and can be used to:&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Buy distractions&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Bribe other students&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-37578691913244623?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/37578691913244623/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=37578691913244623' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/37578691913244623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/37578691913244623'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/02/game-idea-10-innocent-cheater.html' title='Game Idea #10 - Innocent Cheater'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-6548323714467825577</id><published>2008-02-01T18:32:00.000-05:00</published><updated>2008-02-01T18:33:59.700-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='Arcade'/><title type='text'>Game Idea #9 - Microwaver 5000</title><content type='html'>&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;You are a the new Microwaver 5000&lt;/li&gt;&lt;li&gt;It is your job to heat the food of your master&lt;/li&gt;&lt;li&gt;Try not to burn it&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;GAMEPLAY&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;Each level is the act of heating up a certain food&lt;/li&gt;&lt;li&gt;You must shoot waves at the parts of the food that need heating&lt;/li&gt;&lt;li&gt;Shooting waves comprises of:&lt;/li&gt;&lt;ul&gt;&lt;li&gt;   Shooting the certain color waves at the right parts&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;   The colors will be marked with the color opposite of the color wheel&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;      This means that if a part is marked yellow, you must shoot it with purple&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-6548323714467825577?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/6548323714467825577/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=6548323714467825577' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/6548323714467825577'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/6548323714467825577'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/02/game-idea-9-microwaver-5000.html' title='Game Idea #9 - Microwaver 5000'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-1878965739756037295</id><published>2008-01-31T17:05:00.000-05:00</published><updated>2008-01-31T17:08:07.061-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Links'/><title type='text'>Useful Links Pt 2 - Game Development Communities</title><content type='html'>&lt;a href="http://www.gamediscovery.com/"&gt;Game Discovery&lt;/a&gt;  ++++&lt;br /&gt;A very useful site for those game developers and designers. It contains loads of information that can help anyone of any skill level, why not give it a click?&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.devmaster.net"&gt;Devmaster.net&lt;/a&gt; ++++&lt;br /&gt;A nice community full of some great game developers. You can learn game programming of all kinds here, and there are tons of tutorials from which you can learn! You can also visit their forums for personal questions you want answered.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamedev.net"&gt;Gamedev.net&lt;/a&gt; +++++&lt;br /&gt;A site very similar to Devmaster, but I think it's much more professional, and the forums are much more active. This too has huge amounts of tutorials to learn from, which are updated everyday! They cover gaming topics of all sorts, from the simplest, to the most complex of development methods.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gpwiki.org/"&gt;Game Programming Wiki (GPWiki for short)&lt;/a&gt; +++&lt;br /&gt;This is yet another site whose content is entirely based on the community's input. It's just like wikipedia, but with gaming. It contains topics like game design and project management. Just give it a try.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-1878965739756037295?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/1878965739756037295/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=1878965739756037295' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/1878965739756037295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/1878965739756037295'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/useful-links-pt-2-game-development.html' title='Useful Links Pt 2 - Game Development Communities'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-3896371920900061864</id><published>2008-01-30T20:46:00.000-05:00</published><updated>2008-01-30T20:48:03.685-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Arcade'/><category scheme='http://www.blogger.com/atom/ns#' term='Puzzle'/><title type='text'>Game Idea #8 - Digital Messenger</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family: arial; font-weight: bold;"&gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;Have you ever wondered how digital files are transferred from computer to computer?&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;Well, here is how, and its now your job to do it!&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;You are a digital messenger, and it's time for work&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family: arial; font-weight: bold;"&gt;GAMEPLAY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;It is a platformer game through the digital world&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;You must first retrieve the file which you must transport and then carry it to the receiver&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;The larger the file is, the more difficult and complicated the level is&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;You begin with a 5kb file, which is basically just walking from one side of the level to the other&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;You finish with a file millions of petabytes in size, you can guess how hard that level is&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;There are also time limits to each level, which are based on the speed of the sender and receiver's internet connection&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;After each level, you get to pick from a list of jobs to complete&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;The list of jobs will be marked with the size of the file to be transferred, and the speed it must be transferred in&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-3896371920900061864?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/3896371920900061864/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=3896371920900061864' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/3896371920900061864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/3896371920900061864'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-8-digital-messenger.html' title='Game Idea #8 - Digital Messenger'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-9205007203069777477</id><published>2008-01-29T09:37:00.000-05:00</published><updated>2008-01-29T09:38:50.511-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Puzzle'/><title type='text'>Game Idea #7 - Hammerwood</title><content type='html'>&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;You are a carpenter, and you must build other people's houses!&lt;/li&gt;&lt;li&gt;You must continue the legacy of your family, the Hammerwoods&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;GAMEPLAY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;Levels are like puzzles&lt;/li&gt;&lt;li&gt;You are given a blueprint of what the building should look like, and with only that you must build it&lt;/li&gt;&lt;li&gt;Points are earned based on how accurate the building is compared to the blueprint&lt;/li&gt;&lt;li&gt;You have to match the certain materials with the ones noted on the blueprints&lt;/li&gt;&lt;li&gt;You also have to paint everything the right color&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-9205007203069777477?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/9205007203069777477/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=9205007203069777477' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/9205007203069777477'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/9205007203069777477'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-7-hammerwood.html' title='Game Idea #7 - Hammerwood'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-4860433226089714888</id><published>2008-01-28T18:10:00.000-05:00</published><updated>2008-01-28T18:28:08.814-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Links'/><title type='text'>Useful Links Pt 1 - Making a Good Game</title><content type='html'>&lt;span style="font-family:arial;"&gt;Here are links to some informative articles and sites which will tell you what goes into a good game&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.thegamesjournal.com/articles/WhatMakesaGame.shtml"&gt;What Makes a Game Good?&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; by Wolfgang Kramer: ++++&lt;/span&gt;&lt;br /&gt;This article has contains a lot of useful information about making a good game, which I have used as a guide for my games. It explains the certain criteria a game must exemplify, like originality and surprise. There are also a few graphs that explain some of the ideas.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold; font-family: arial;" href="http://serc.carleton.edu/introgeo/games/goodgame.html"&gt;What Makes a Good Game?&lt;/a&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt; Carleton Coll&lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;ege: &lt;/span&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;++&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;This is basically the same thing as the previous link, but it introduces some other aspects that weren't covered before.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-4860433226089714888?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/4860433226089714888/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=4860433226089714888' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/4860433226089714888'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/4860433226089714888'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/useful-links-pt-1-making-good-game.html' title='Useful Links Pt 1 - Making a Good Game'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-2558151463470629222</id><published>2008-01-28T16:18:00.000-05:00</published><updated>2008-01-28T16:20:35.461-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Only Storylines'/><title type='text'>Game Idea #6 - Surviving Poverty</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family: arial; font-weight: bold;"&gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;You are an impoverished man, just trying to live with life&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;But, it is getting increasingly harder as living conditions worsen&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family: arial;"&gt;Your goal is to earn money, no matter what it takes...&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-family: arial; font-weight: bold;"&gt;GAMEPLAY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family: arial;"&gt;It is really up to you how you want to make this game&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-2558151463470629222?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/2558151463470629222/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=2558151463470629222' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/2558151463470629222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/2558151463470629222'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-6-surviving-poverty.html' title='Game Idea #6 - Surviving Poverty'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-5731873097513344609</id><published>2008-01-28T06:17:00.000-05:00</published><updated>2008-01-28T06:20:32.648-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Fighting'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Game Idea #5 - Musical Mayhem</title><content type='html'>&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;You are a millionaire whose most prized possession is a collection of the most valuable music in the world&lt;/li&gt;&lt;li&gt;The collection has been kept in a locked vault for all your life&lt;/li&gt;&lt;li&gt;But, when you open it, there is nothing there, just a note and a map&lt;/li&gt;&lt;li&gt;The note says, "Only music can find it"&lt;/li&gt;&lt;li&gt;The map has the locations of the collections&lt;/li&gt;&lt;li&gt;You set off on a quest to find the missing music&lt;/li&gt;&lt;li&gt;You are rich, so you can hire the most talented musicians to solve the case&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;GAMEPLAY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;You start off with a million dollars to hire certain musicians&lt;/li&gt;&lt;li&gt;There are musician classes, like drummer, violinist, guitarist, etc, who each have their own unique advantages&lt;/li&gt;&lt;li&gt;You can buy either upgrades for these classes like instruments or clothing&lt;/li&gt;&lt;li&gt;The game is like one of those classic fighting games, but with music instead&lt;/li&gt;&lt;li&gt;Instead of health, there is crowd support&lt;/li&gt;&lt;li&gt;When crowd support falls to 0, the group of musicians is booed off the stage, and the player loses the round&lt;/li&gt;&lt;li&gt;Winning rounds makes money&lt;/li&gt;&lt;li&gt;After each round, you can:&lt;/li&gt;&lt;ul&gt;&lt;li&gt; Buy upgrades&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt; Perform at gigs to earn money, which is really just playing a round against a random opponent&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt; Continue to the next stage&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Stages, AKA levels, each lead to a piece of the missing collection, and winning means getting the piece&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-5731873097513344609?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/5731873097513344609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=5731873097513344609' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/5731873097513344609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/5731873097513344609'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-5-musical-mayhem.html' title='Game Idea #5 - Musical Mayhem'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-7393756359023021580</id><published>2008-01-27T10:50:00.000-05:00</published><updated>2008-01-27T11:19:46.021-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Arcade'/><title type='text'>Game Idea #4 - The Number Devourer</title><content type='html'>&lt;div style="text-align: center; font-weight: bold;"&gt;&lt;span style=";font-family:arial;font-size:130%;"  &gt;STORYLINE&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;ul  style="font-family:arial;"&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;You are the Number Devourer, and it is time to feed...&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;But, you are only a small child in the beginning, you must eat to grow&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;Start off in the city of Numbers, and begin eating, when you are in nursery school&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;As the levels increase, the place you feed changes, from nursery school to elementary to college to work to the senior hospital&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-family:arial;font-size:130%;"&gt;GAMEPLAY&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;ul&gt;&lt;li  style="font-family:arial;"&gt;&lt;span style="font-weight: normal;"&gt;Gameplay is similar to that of the game, &lt;a href="http://www.xgenstudios.com/play/fishy"&gt;Fishy&lt;/a&gt;, or &lt;a href="http://www.hallpass.com/media/dogeatdog.html"&gt;Dog Eat Dog&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li  style="font-family:arial;"&gt;&lt;span style="font-weight: normal;"&gt;You start off as number 1, and the more you eat, the higher number you become&lt;/span&gt;&lt;/li&gt;&lt;li  style="font-family:arial;"&gt;&lt;span style="font-weight: normal;"&gt;You are only able to eat those that are of a lower number than you&lt;/span&gt;&lt;/li&gt;&lt;li  style="font-family:arial;"&gt;&lt;span style="font-weight: normal;"&gt;As you become a higher number, the victims have more complicated numbers&lt;/span&gt;&lt;/li&gt;&lt;ul  style="font-family:arial;"&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;Addition problems&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;Subtraction problems&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;Advanced Algebra, etc.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li  style="font-family:arial;"&gt;&lt;span style="font-weight: normal;"&gt;If you reach a certain number, then you die, and the game is over, then you are able to submit you high score, and you unlock some bonus thing&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: normal;"&gt;&lt;span style="font-family:arial;"&gt;Points are awarded through the complexity of the number you eat, not on how large the number is&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-7393756359023021580?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/7393756359023021580/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=7393756359023021580' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/7393756359023021580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/7393756359023021580'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-4-number-devourer.html' title='Game Idea #4 - The Number Devourer'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-3839825646048057559</id><published>2008-01-27T10:14:00.000-05:00</published><updated>2008-01-27T10:21:43.284-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='Defense'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Game Idea #3 - Robotic Invasion</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Robots have taken over the future world&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Main character is the last human on earth&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;The only thing he has, is a synthesizer, a small building, and a laser pistol&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Synthesizer can take raw materials, and create new items, can be anything, from buildings to weapons&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;He has armor that the synthesizer created that cannot get him damaged&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Information disks have recipes to new items&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Disks can be found by exploring&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;The robots attack him all the time&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;GAMEPLAY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Each round is a wave of robots trying to attack the synthesizer&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;In the round, the player can move freely to shoot with his weapon to destroy the robots&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;If a robot comes in contact with the player, the player is stunned for a certain time&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Killing robots gives experience and raw materials&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Power-ups can be dropped by robots:&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Recharger, increases recharge rate for certain amount of time&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;    Weapon Magnifier, Increases weapon damage&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Time Warp, Slows down enemies for certain amount of time&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Player can spend experience on stats&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Player Power&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;The player has a certain amount of power to use&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Shooting weapons uses power&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Stronger weapons require more power&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Available stats:&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Effeciency, decreases amount of turns needed to do something and increases stuff&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Dexterity, Increases movement speed and accuracy&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Resourcefulness, Increases amount of raw materials received&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Command, Increases amount of robots able to be recruited&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Tech, Increases strength of robot allies&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Power,  Increases power recharge rate and total power&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;After the round, the player gets shown his statistics and then has a number of turns&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Choices for using turns:&lt;/span&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Explore for information disks, player must fight robots&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Synthesize items/upgrades:&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Wall&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Weapons or upgrades to them&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Laser Pistol: Basic Starter Weapon&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Freeze Ray: Slows down enemy and has chance to freeze&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Poison Grenade Launcher: Slow but does large area damage and poisons over time&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Turrets&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;On the Spot Repairs&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Friendly Robots to either attack others or heal friends&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Decrease turn usage&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Increase turn creation&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Repair the base&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Search for Raw Materials&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Train, gain experience and get more stat points&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;After using the turns, another tougher wave of robots attack&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;If the Synthesizer building is destroyed, the robots become 10 times stronger and attack the player who eventually will die&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;font-family:arial;" &gt;Other Note:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt; I actually was in the process of making this game, which is why it goes in so much detail. But, it turned out that the code I wrote was too messy, and I didn't feel like continuing.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-3839825646048057559?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/3839825646048057559/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=3839825646048057559' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/3839825646048057559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/3839825646048057559'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-3-robotic-invasion.html' title='Game Idea #3 - Robotic Invasion'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-976929852667198046</id><published>2008-01-27T09:54:00.000-05:00</published><updated>2008-01-27T09:56:14.412-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Game Idea #2 - The Life of a Game Developer</title><content type='html'>&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;STORYLINE&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;You are a game developer, trying to become the best, but you right now have no skill&lt;/li&gt;&lt;li&gt;You start off as a teenager, who just earned a present from his parents, Flash&lt;/li&gt;&lt;li&gt;You have to go online to search for the right tutorials to increase certain skills needed&lt;/li&gt;&lt;li&gt;Skills you can learn are the different programming languages&lt;/li&gt;&lt;li&gt;You can create games and get sponsors for money&lt;/li&gt;&lt;li&gt;Money is used to either buy books or online lessons&lt;/li&gt;&lt;/ul&gt;&lt;div style="text-align: center; font-family: arial;"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;GAMEPLAY&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;It could be similar to a sim game, with a certain number of hours in each day&lt;/li&gt;&lt;li&gt;The goal of the game is to create the world's greatest game&lt;/li&gt;&lt;li&gt;Scores are rated by how short it takes to achieve this&lt;/li&gt;&lt;li&gt;Very realistic obstacles that a real game developer has to go through&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-976929852667198046?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/976929852667198046/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=976929852667198046' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/976929852667198046'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/976929852667198046'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-2-life-of-game-developer.html' title='Game Idea #2 - The Life of a Game Developer'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-7649690060775947612</id><published>2008-01-27T09:44:00.001-05:00</published><updated>2008-01-27T10:12:25.778-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ideas'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Game Idea #1 - Scientist RPG</title><content type='html'>&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;STORYLINE&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;You are an aspiring student scientist, trying to make it to the top&lt;/li&gt;&lt;li&gt;You start off in a high school science class&lt;/li&gt;&lt;li&gt;After passing high school, you can move up to college&lt;/li&gt;&lt;li&gt;In college, many other challenges are introduced, like money&lt;/li&gt;&lt;li&gt;After college, you must choose a field to specialize in (Biology, Physics, Medicine, etc.)&lt;/li&gt;&lt;/ul&gt;&lt;div  style="text-align: center;font-family:arial;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;GAMEPLAY&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;Game is comprised of other mini-games, like brick&lt;/li&gt;&lt;li&gt;Each mini-game corresponds with a certain scientific aspect&lt;/li&gt;&lt;li&gt;Beat a mini-game in order to pass certain schools&lt;/li&gt;&lt;li&gt;Each mini-game has certain goals that&lt;/li&gt;&lt;li&gt;Skill Points are awarded for completing the goals (achieving certain scores)&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-7649690060775947612?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/7649690060775947612/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=7649690060775947612' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/7649690060775947612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/7649690060775947612'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-idea-1-scientist-rpg.html' title='Game Idea #1 - Scientist RPG'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5133503340229225906.post-1486631522325299780</id><published>2008-01-27T09:34:00.001-05:00</published><updated>2008-01-27T09:36:19.433-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='about'/><category scheme='http://www.blogger.com/atom/ns#' term='welcome'/><title type='text'>The Game Ideas Lab has now OPENED!</title><content type='html'>Alright, this blog is simply for those game developers (usually flash) who have really no inspiration about what they should make a game about. Well , the game ideas lab is simply a collection of game concepts that I have made up that I am not able to create at the moment. Feel free to use my ideas, but don't copy them exactly as I explain them.&lt;br /&gt;&lt;br /&gt;Thank you and have fun! I hope you get some inspiration&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5133503340229225906-1486631522325299780?l=gameideaslab.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameideaslab.blogspot.com/feeds/1486631522325299780/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=5133503340229225906&amp;postID=1486631522325299780' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/1486631522325299780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5133503340229225906/posts/default/1486631522325299780'/><link rel='alternate' type='text/html' href='http://gameideaslab.blogspot.com/2008/01/game-ideas-lab-has-now-opened.html' title='The Game Ideas Lab has now OPENED!'/><author><name>Mr Sun</name><uri>http://www.blogger.com/profile/12639844680142016243</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
